Script Reference
Scenes & Game


 break()     //Beginner

Used for : Any script.

Parameters :


Description :

Stopps a script at the position of the break command. When the script is a looping script it will be reset to the beginning. Example :

on (click)
 {
 if_num (Number ; 3)
   {
    speech (self ; The number is three)
    break()
   }
 speech (self ; The number is not three)
 }

Only one speech command will be processed.