Recent changes Version 3.2.0

Version 3.2.1

Bugfixes :

- Critical bug fixed that made loading saves impossible!
- Fixed a bug that caused access violations when an anywhere room was specified but this room didnt exist.
- One resolution was wrong on start up. (860x480 instead of 840x480)

Version 3.2.0

New :

- Transformobj : Allows to rotate or scale an object in game. The objectwindow has a new button which can adjust the middlepoint for rotation.
- Characters can now walk backwards by adding "reverse" as a value to the walkto command.
- New option in the projectsettings : Autorun on Doubleclick. Makes the focused character run to a destination when the player doubleclicks on something.
- function has a new option called "asap".
- New scriptcommand : arcsin . Calculates the arkussinus for a number,

Changes :

- Scripprocessing in game is now a lot faster.
- The following commands can now be used with a milliseconds value : setlight, setobjlight, setcharlight, setobjalpha, setcharalpha, charzoom.
- "ms" is not neccessary anymore for any milliseond values.
- Moveobj and Movertext can now be used with the value "smooth". This will smooth the movementspeed.
- Das Minimum von runspeed ist jetzt 10 (Prozent).

Bugfixes :

- The mouseposition for characters could be wrong when a room was smaller than one screen.
- Fix a bug in the objectwindow after copying a frame.
- "No Antialiasing" was not working anymore.