Helpful stuff |
Scripttemplates :
You can create your own script templates. Goto Mydocuments\Point&Click DK and open presets.txt with notepad. A template always looks like this :
PRESET Your template name
Scriptlines
more scriptlines
PRESET Next template
... and so on.
Combining strings:
To combine 2 strings into one do it like this.
setstring ( newtext ; [oldtext1][oldtext2] ) |
Negative numbers :
To set a number variable to a negative value, you need to add a zero before the value.
setnum ( var1 ;
0-12) ...which is -12 setnum ( var1 ; -12) ...would substract 12 from the previous value of var1. |
Complete voice overs :
If you are going to use voice overs for all your characters it is important to plan ahead. If you have more then one main character you should give everyone his own areas. If all characters could access the same areas you had to make sure for everything that can be used which character is using it at a certain moment. Think about Maniac Mansion and Day of the tentacle. While in Maniac Mansion every character could access all the rooms, they were restricted to their own areas in DOTT.
Using the export tool :
A good way to work on a game is to create all the visuall stuff first and insert sounds and voiceovers later. Just insert names for all sounds and speechfiles in your scripts. The export tool will create lists of all files that need to be added so you will have a checklist to work with.
Think "Out of the Box" :
Although PaC-DK was designed to build classic adventures, many other things like a bunch of minigames can be created with it. That was created so far : Towerdefense, Spaceshooter, Cardgames, Slotmachines and all kind of puzzles.