Script Reference |
on
(cant+gamecommand)
//Advanced } |
Used for : Characters.
Parameters :
Description :
Events that is triggered when a certain gamecommand was not handled. Example : When the player tries to talk to an object, the object obviously has no on(talk) event. In this case the game will look for an on(canttalk) event in the charactersscript, so he can say something like "I can't talk to that"