Script Reference
IF Commands


 if_command (gamecommand)     //Advanced
 {

 }

Used for : Objects, Characters, Items.

Parameters :


Description :

Checks what Gamecommand is selected. If you want to check if no gamecommand is selected (walk to) use  if_command ().

Can be used in an  on (click) Event to use different destinations in a walkto command depending on the current gamecommand.