The itemwindow

1. Every item has 10 states, each state has 25 Frames. Animationspeed can be set per state. Every item has its own script.

The size of the preview can be adjusted from 15 to 75 pixel. The size items are rendered in your game depends on the inventoryfield you draw into a room.

The backgroundcolor can be changed with the colorbutton.

Items can also be used as Icons for Textscenes .

Every frame can hold a single scriptline. You can change this scriptline by doubleclicking a frame.

Images (Also Sounds) can be dragged and dropped from the mediapool onto single frames.

States and frames can be moved and copied by dragging them to another position.

Max number of items is 1000.