Moving objects


Objects can be moved with moveobj . You can either choose a movement speed or a timedelay in milliseconds. Objects cannot leave the room they were added to.

Moving objects are very useful for creating minigames, tracksbars or mouseicon effects. Objects can also be grouped so you can access many objects with one single script command.

The command linkchar can bind the movements of a character to that of an object. For example a platform or elevator. (Info : When you move a character this way and vertically you should use the command stopzooming to make sure he does not change his size while he is on a platform or elevator.