Recent changes Version 3.2.0 |
Version 3.2.1
Bugfixes :
- Critical bug fixed
that made loading saves impossible!
- Fixed a bug that
caused access violations when an anywhere room was specified but this room didnt
exist.
- One resolution was wrong on start up. (860x480
instead of 840x480)
Version 3.2.0
New :
- Transformobj : Allows to rotate or scale an object
in game. The objectwindow has a new button which can adjust the middlepoint for
rotation.
- Characters can now walk backwards by adding
"reverse" as a value to the walkto command.
- New option in the projectsettings : Autorun on
Doubleclick. Makes the focused character
run to a destination when the player doubleclicks on something.
- function has a new option called
"asap".
- New scriptcommand : arcsin . Calculates the
arkussinus for a number,
Changes :
-
Scripprocessing in game is now a lot faster.
- The
following commands can now be used with a milliseconds value : setlight, setobjlight, setcharlight, setobjalpha,
setcharalpha, charzoom.
- "ms" is not
neccessary anymore for any milliseond values.
-
Moveobj and Movertext can now be used with the value "smooth".
This will smooth the movementspeed.
- Das Minimum von
runspeed ist jetzt 10 (Prozent).
Bugfixes :
- The mouseposition
for characters could be wrong when a room was smaller than one screen.
- Fix a bug in the objectwindow after copying a frame.
- "No Antialiasing" was not working
anymore.