Script Reference Events

on (gamecommand) //Beginner { }

Used for : Objects, Characters, Items

Parameters :

- gamecommand - Name of a gamecommand like look, use or talk .

Description :

Event for a specific gamecommand you use for objects, characters and items. The event will be triggered when the player uses the specific gamecommand with the object, character or item. Gamecommands need to be inserted into the gamecommand list before you can use them. Predefined eventname like mouse or click may not be used as a gamecommand.