Script Reference
Events


 on (cantall)     //Beginner
 {

 }

Use for : Characters.


Description :

Event that is triggered when there is no other event for a certain gamecommand. The player tries to "open" an object. The object has no on(open) event and the character has no on (cantopen) event. I this case on(cantall) will be processed :

 on (cantall)
   {
   speech (self ; That does not work.)
   }