Script Reference
Events


 on (gamecommand)     //Beginner
 {

 }

Used for : Objects, Characters, Items

Parameters :


Description :

Event for a specific gamecommand you use for objects, characters and items. The event will be triggered when the player uses the specific gamecommand with the object, character or item. Gamecommands need to be inserted into the gamecommand list before you can use them. Predefined eventname like  mouse or click may not be used as a gamecommand.